I've gotten some questions: does it really make sense to plan to build a distributed game system as part of the fediverse? Will that actually pay off or is it just one big gamble?
I think:
- Having things be fun for players/users may make them more likely to join. People want to build things together. May help alleviate the "join a federated social network to talk about federated social networks" problem
- Having things be fun for me is good too :)
@cwebber It can only be a good idea.
So federated werewolf game were my first idea in that space.
You join a game by talking to a bot, get a role attributed, you talk on the local/federated timeline on what is goimg on, you get a bot for votes, everynight something happen, people stick for a while.
But I can see rpg working well too.
The mistery, crime solving games where you have to trawl the fediverse to solve the puzzle would be superfun.